mirror of
https://github.com/misternebula/MenuFramework.git
synced 2025-12-11 20:15:15 +01:00
startup popups
This commit is contained in:
parent
4bcce01890
commit
f95bfb7914
@ -1,14 +1,9 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.30804.86
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.0.31912.275
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MenuFramework", "MenuFramework\MenuFramework.csproj", "{D894866C-F6A2-4BBB-BB41-EC8164AC185F}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{AD61351D-B3D3-49AC-AC38-6F601003A234} = {AD61351D-B3D3-49AC-AC38-6F601003A234}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TestMod", "TestMod\TestMod.csproj", "{AD61351D-B3D3-49AC-AC38-6F601003A234}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@ -20,10 +15,6 @@ Global
|
||||
{D894866C-F6A2-4BBB-BB41-EC8164AC185F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D894866C-F6A2-4BBB-BB41-EC8164AC185F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D894866C-F6A2-4BBB-BB41-EC8164AC185F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{AD61351D-B3D3-49AC-AC38-6F601003A234}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{AD61351D-B3D3-49AC-AC38-6F601003A234}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{AD61351D-B3D3-49AC-AC38-6F601003A234}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{AD61351D-B3D3-49AC-AC38-6F601003A234}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
@ -38,6 +38,7 @@ namespace MenuFramework
|
||||
gameObject.AddComponent<TitleButtonManager>();
|
||||
gameObject.AddComponent<PopupMenuManager>();
|
||||
gameObject.AddComponent<PauseButtonManager>();
|
||||
gameObject.AddComponent<StartupPopupManager>();
|
||||
//gameObject.AddComponent<OptionsMenuManager>();
|
||||
|
||||
LoadManager.OnCompleteSceneLoad += OnSceneLoad;
|
||||
|
||||
@ -8,16 +8,6 @@ namespace MenuFramework
|
||||
public class MenuAPI
|
||||
{
|
||||
// TITLE SCREEN
|
||||
[Obsolete]
|
||||
public GameObject TitleScreen_MakeMenuOpenButton(string name, Menu menuToOpen)
|
||||
=> TitleButtonManager.Instance.MakeMenuOpenButton(name, 0, menuToOpen);
|
||||
[Obsolete]
|
||||
public GameObject TitleScreen_MakeSceneLoadButton(string name, SubmitActionLoadScene.LoadableScenes sceneToLoad, PopupMenu confirmPopup = null)
|
||||
=> TitleButtonManager.Instance.MakeSceneLoadButton(name, 0, sceneToLoad, confirmPopup);
|
||||
[Obsolete]
|
||||
public Button TitleScreen_MakeSimpleButton(string name)
|
||||
=> TitleButtonManager.Instance.MakeSimpleButton(name, 0);
|
||||
|
||||
public GameObject TitleScreen_MakeMenuOpenButton(string name, int index, Menu menuToOpen)
|
||||
=> TitleButtonManager.Instance.MakeMenuOpenButton(name, index, menuToOpen);
|
||||
|
||||
@ -49,5 +39,9 @@ namespace MenuFramework
|
||||
|
||||
public PopupMenu MakeInfoPopup(string message, string continueButtonText)
|
||||
=> PopupMenuManager.Instance.CreateInfoPopup(message, continueButtonText);
|
||||
|
||||
// STARTUP POPUPS
|
||||
public void RegisterStartupPopup(string message)
|
||||
=> StartupPopupManager.Instance.RegisterStartupPopup(message);
|
||||
}
|
||||
}
|
||||
|
||||
@ -39,78 +39,73 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="0Harmony, Version=1.2.0.1, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Lib.Harmony.1.2.0.1\lib\net35\0Harmony.dll</HintPath>
|
||||
<HintPath>..\packages\Lib.Harmony.1.2.0.1\lib\net472\0Harmony.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp_publicized">
|
||||
<HintPath>$(GameDir)\OuterWilds_Data\Managed\publicized_assemblies\Assembly-CSharp_publicized.dll</HintPath>
|
||||
<HintPath>D:\SteamLibrary\steamapps\common\Outer Wilds\OuterWilds_Data\Managed\publicized_assemblies\Assembly-CSharp_publicized.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="NAudio-Unity, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.1.0\lib\net40\NAudio-Unity.dll</HintPath>
|
||||
<HintPath>..\packages\OWML.2.3.3\lib\net48\NAudio-Unity.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="netstandard">
|
||||
<HintPath>$(GameDir)\OuterWilds_Data\Managed\netstandard.dll</HintPath>
|
||||
<Reference Include="OWML.Common, Version=2.3.3.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.3.3\lib\net48\OWML.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Json.Net.Unity3D.9.0.1\lib\net35\Newtonsoft.Json.dll</HintPath>
|
||||
<Reference Include="OWML.Logging, Version=2.3.3.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.3.3\lib\net48\OWML.Logging.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OWML.Common, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.Common.dll</HintPath>
|
||||
<Reference Include="OWML.ModHelper, Version=2.3.3.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.3.3\lib\net48\OWML.ModHelper.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OWML.Logging, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.Logging.dll</HintPath>
|
||||
<Reference Include="OWML.ModHelper.Assets, Version=2.3.3.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.3.3\lib\net48\OWML.ModHelper.Assets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OWML.ModHelper, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.ModHelper.dll</HintPath>
|
||||
<Reference Include="OWML.ModHelper.Events, Version=2.3.3.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.3.3\lib\net48\OWML.ModHelper.Events.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OWML.ModHelper.Assets, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.ModHelper.Assets.dll</HintPath>
|
||||
<Reference Include="OWML.ModHelper.Input, Version=2.3.3.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.3.3\lib\net48\OWML.ModHelper.Input.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OWML.ModHelper.Events, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.ModHelper.Events.dll</HintPath>
|
||||
<Reference Include="OWML.ModHelper.Interaction, Version=2.3.3.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.3.3\lib\net48\OWML.ModHelper.Interaction.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OWML.ModHelper.Input, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.ModHelper.Input.dll</HintPath>
|
||||
<Reference Include="OWML.ModHelper.Menus, Version=2.3.3.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.3.3\lib\net48\OWML.ModHelper.Menus.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OWML.ModHelper.Interaction, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.ModHelper.Interaction.dll</HintPath>
|
||||
<Reference Include="OWML.Utils, Version=2.3.3.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.3.3\lib\net48\OWML.Utils.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OWML.ModHelper.Menus, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.ModHelper.Menus.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OWML.Utils, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OWML.2.1.0\lib\net40\OWML.Utils.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml">
|
||||
<HintPath>$(GameDir)\OuterWilds_Data\Managed\System.Xml.dll</HintPath>
|
||||
<Reference Include="Unity.InputSystem, Version=1.0.2.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>D:\SteamLibrary\steamapps\common\Outer Wilds\OuterWilds_Data\Managed\Unity.InputSystem.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.InputSystem">
|
||||
<HintPath>$(GameDir)\OuterWilds_Data\Managed\Unity.InputSystem.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>$(GameDir)\OuterWilds_Data\Managed\UnityEngine.dll</HintPath>
|
||||
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>D:\SteamLibrary\steamapps\common\Outer Wilds\OuterWilds_Data\Managed\UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AssetBundleModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>$(GameDir)\OuterWilds_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
<HintPath>D:\SteamLibrary\steamapps\common\Outer Wilds\OuterWilds_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>$(GameDir)\OuterWilds_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>D:\SteamLibrary\steamapps\common\Outer Wilds\OuterWilds_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule">
|
||||
<HintPath>$(GameDir)\OuterWilds_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
|
||||
<Reference Include="UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>D:\SteamLibrary\steamapps\common\Outer Wilds\OuterWilds_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule">
|
||||
<HintPath>$(GameDir)\OuterWilds_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
<Reference Include="UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>D:\SteamLibrary\steamapps\common\Outer Wilds\OuterWilds_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>$(GameDir)\OuterWilds_Data\Managed\UnityEngine.UI.dll</HintPath>
|
||||
<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>D:\SteamLibrary\steamapps\common\Outer Wilds\OuterWilds_Data\Managed\UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIModule">
|
||||
<HintPath>$(GameDir)\OuterWilds_Data\Managed\UnityEngine.UIModule.dll</HintPath>
|
||||
<Reference Include="UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>D:\SteamLibrary\steamapps\common\Outer Wilds\OuterWilds_Data\Managed\UnityEngine.UIModule.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
@ -121,6 +116,7 @@
|
||||
<Compile Include="PopupMenuManager.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Extensions.cs" />
|
||||
<Compile Include="StartupPopupManager.cs" />
|
||||
<Compile Include="TitleButtonManager.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
||||
178
MenuFramework/StartupPopupManager.cs
Normal file
178
MenuFramework/StartupPopupManager.cs
Normal file
@ -0,0 +1,178 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace MenuFramework
|
||||
{
|
||||
internal class StartupPopupManager : MonoBehaviour
|
||||
{
|
||||
public static StartupPopupManager Instance { get; private set; }
|
||||
|
||||
private void Awake()
|
||||
=> Instance = this;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
Main.Helper.HarmonyHelper.AddPrefix<TitleScreenManager>(nameof(TitleScreenManager.DetermineStartupPopups), typeof(StartupPatches), nameof(StartupPatches.DetermineStartupPopups));
|
||||
Main.Helper.HarmonyHelper.AddPrefix<TitleScreenManager>(nameof(TitleScreenManager.OnUserConfirmStartupPopup), typeof(StartupPatches), nameof(StartupPatches.OnUserConfirmStartupPopup));
|
||||
|
||||
if (typeof(TitleScreenManager).GetMethods(BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Static).Any(x => x.Name == "ShowStartupPopupsAndShowMenu"))
|
||||
{
|
||||
Main.Helper.HarmonyHelper.AddPrefix<TitleScreenManager>(nameof(TitleScreenManager.ShowStartupPopupsAndShowMenu), typeof(StartupPatches), nameof(StartupPatches.ShowStartupPopupsAndShowMenu));
|
||||
}
|
||||
else
|
||||
{
|
||||
Main.Helper.HarmonyHelper.AddPrefix<TitleScreenManager>("TryShowStartupPopupsAndShowMenu", typeof(StartupPatches), nameof(StartupPatches.TryShowStartupPopupsAndShowMenu));
|
||||
Main.Helper.HarmonyHelper.AddPrefix<TitleScreenManager>("TryShowStartupPopups", typeof(StartupPatches), nameof(StartupPatches.TryShowStartupPopups));
|
||||
}
|
||||
}
|
||||
|
||||
public int ActivePopup;
|
||||
|
||||
public List<int> PopupsToShow = new List<int>();
|
||||
|
||||
public List<string> Popups = new List<string>()
|
||||
{
|
||||
UITextLibrary.GetString(UITextType.MenuMessage_InputUpdate),
|
||||
UITextLibrary.GetString(UITextType.MenuMessage_ReducedFrightOptionAvail),
|
||||
UITextLibrary.GetString(UITextType.MenuMessage_NewExhibit)
|
||||
};
|
||||
|
||||
public void RegisterStartupPopup(string message)
|
||||
{
|
||||
PopupsToShow.Add(Popups.Count);
|
||||
Popups.Add(message);
|
||||
}
|
||||
}
|
||||
|
||||
public static class StartupPatches
|
||||
{
|
||||
public static bool DetermineStartupPopups(TitleScreenManager __instance)
|
||||
{
|
||||
if (__instance._profileManager.currentProfileGameSave.version == "NONE")
|
||||
{
|
||||
StartupPopupManager.Instance.PopupsToShow.Add(0);
|
||||
}
|
||||
|
||||
var ownsDlc = EntitlementsManager.IsDlcOwned() == EntitlementsManager.AsyncOwnershipStatus.Owned;
|
||||
|
||||
if (ownsDlc && (__instance._profileManager.currentProfileGameSave.shownPopups & StartupPopups.ReducedFrights) == StartupPopups.None)
|
||||
{
|
||||
StartupPopupManager.Instance.PopupsToShow.Add(1);
|
||||
}
|
||||
|
||||
if (ownsDlc && (__instance._profileManager.currentProfileGameSave.shownPopups & StartupPopups.NewExhibit) == StartupPopups.None)
|
||||
{
|
||||
StartupPopupManager.Instance.PopupsToShow.Add(2);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool ShowStartupPopupsAndShowMenu(TitleScreenManager __instance)
|
||||
{
|
||||
var popupManger = StartupPopupManager.Instance;
|
||||
|
||||
if (popupManger.PopupsToShow.Count == 0)
|
||||
{
|
||||
__instance._okCancelPopup.ResetPopup();
|
||||
__instance.SetUpMainMenu();
|
||||
__instance.FadeInMenuOptions();
|
||||
return false;
|
||||
}
|
||||
|
||||
popupManger.ActivePopup = popupManger.PopupsToShow.OrderBy(x => x).First();
|
||||
var message = popupManger.Popups[popupManger.ActivePopup];
|
||||
|
||||
__instance._inputModule.EnableInputs();
|
||||
__instance._titleMenuRaycastBlocker.blocksRaycasts = false;
|
||||
__instance._okCancelPopup.ResetPopup();
|
||||
__instance._okCancelPopup.SetUpPopup(message, InputLibrary.menuConfirm, null, __instance._continuePrompt, null, true, false);
|
||||
__instance._okCancelPopup.OnPopupConfirm += __instance.OnUserConfirmStartupPopup;
|
||||
__instance._okCancelPopup.EnableMenu(true);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool OnUserConfirmStartupPopup(TitleScreenManager __instance)
|
||||
{
|
||||
var popupManger = StartupPopupManager.Instance;
|
||||
|
||||
popupManger.PopupsToShow.Remove(popupManger.ActivePopup);
|
||||
|
||||
if (popupManger.ActivePopup <= 2)
|
||||
{
|
||||
switch (popupManger.ActivePopup)
|
||||
{
|
||||
case 0:
|
||||
PlayerData.SetShownPopups(StartupPopups.ResetInputs);
|
||||
break;
|
||||
case 1:
|
||||
PlayerData.SetShownPopups(StartupPopups.ReducedFrights);
|
||||
break;
|
||||
case 2:
|
||||
PlayerData.SetShownPopups(StartupPopups.NewExhibit);
|
||||
break;
|
||||
}
|
||||
|
||||
PlayerData.SaveCurrentGame();
|
||||
}
|
||||
|
||||
popupManger.ActivePopup = -1;
|
||||
__instance._okCancelPopup.OnPopupConfirm -= __instance.OnUserConfirmStartupPopup;
|
||||
__instance._inputModule.DisableInputs();
|
||||
__instance._titleMenuRaycastBlocker.blocksRaycasts = true;
|
||||
|
||||
var titleType = __instance.GetType();
|
||||
|
||||
if (titleType.GetMethods(BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Static).Any(x => x.Name == "ShowStartupPopupsAndShowMenu"))
|
||||
{
|
||||
__instance.GetType().GetMethod("ShowStartupPopupsAndShowMenu", BindingFlags.NonPublic | BindingFlags.Instance).Invoke(__instance, null);
|
||||
}
|
||||
else
|
||||
{
|
||||
__instance.GetType().GetMethod("TryShowStartupPopupsAndShowMenu", BindingFlags.NonPublic | BindingFlags.Instance).Invoke(__instance, null);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool TryShowStartupPopupsAndShowMenu(TitleScreenManager __instance)
|
||||
{
|
||||
var popupManger = StartupPopupManager.Instance;
|
||||
|
||||
if (popupManger.PopupsToShow.Count == 0)
|
||||
{
|
||||
__instance._okCancelPopup.ResetPopup();
|
||||
__instance.SetUpMainMenu();
|
||||
__instance.FadeInMenuOptions();
|
||||
return false;
|
||||
}
|
||||
|
||||
__instance.GetType().GetMethod("TryShowStartupPopups", BindingFlags.NonPublic | BindingFlags.Instance).Invoke(__instance, null);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool TryShowStartupPopups(TitleScreenManager __instance)
|
||||
{
|
||||
var popupManger = StartupPopupManager.Instance;
|
||||
|
||||
popupManger.ActivePopup = popupManger.PopupsToShow.First();
|
||||
var message = popupManger.Popups[popupManger.ActivePopup];
|
||||
|
||||
__instance._inputModule.EnableInputs();
|
||||
__instance._titleMenuRaycastBlocker.blocksRaycasts = false;
|
||||
__instance._okCancelPopup.ResetPopup();
|
||||
__instance._okCancelPopup.SetUpPopup(message, InputLibrary.menuConfirm, null, __instance._continuePrompt, null, true, false);
|
||||
__instance._okCancelPopup.OnPopupConfirm += __instance.OnUserConfirmStartupPopup;
|
||||
__instance._okCancelPopup.EnableMenu(true);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -4,6 +4,6 @@
|
||||
"name": "Menu Framework",
|
||||
"description": "Custom menu framework/wrapper.",
|
||||
"uniqueName": "_nebula.MenuFramework",
|
||||
"version": "2.1.1",
|
||||
"version": "3.0.0",
|
||||
"owmlVersion": "2.2.0"
|
||||
}
|
||||
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Json.Net.Unity3D" version="9.0.1" targetFramework="net35" />
|
||||
<package id="Lib.Harmony" version="1.2.0.1" targetFramework="net35" requireReinstallation="true" />
|
||||
<package id="OWML" version="2.1.0" targetFramework="net48" />
|
||||
<package id="Lib.Harmony" version="1.2.0.1" targetFramework="net48" />
|
||||
<package id="OWML" version="2.3.3" targetFramework="net48" />
|
||||
</packages>
|
||||
@ -7,13 +7,6 @@ namespace TestMod
|
||||
public interface IMenuAPI
|
||||
{
|
||||
// Title screen
|
||||
[Obsolete]
|
||||
GameObject TitleScreen_MakeMenuOpenButton(string name, Menu menuToOpen);
|
||||
[Obsolete]
|
||||
GameObject TitleScreen_MakeSceneLoadButton(string name, SubmitActionLoadScene.LoadableScenes sceneToLoad, PopupMenu confirmPopup = null);
|
||||
[Obsolete]
|
||||
Button TitleScreen_MakeSimpleButton(string name);
|
||||
|
||||
GameObject TitleScreen_MakeMenuOpenButton(string name, int index, Menu menuToOpen);
|
||||
GameObject TitleScreen_MakeSceneLoadButton(string name, int index, SubmitActionLoadScene.LoadableScenes sceneToLoad, PopupMenu confirmPopup = null);
|
||||
Button TitleScreen_MakeSimpleButton(string name, int index);
|
||||
@ -26,5 +19,7 @@ namespace TestMod
|
||||
PopupMenu MakeTwoChoicePopup(string message, string confirmText, string cancelText);
|
||||
PopupInputMenu MakeInputFieldPopup(string message, string placeholderMessage, string confirmText, string cancelText);
|
||||
PopupMenu MakeInfoPopup(string message, string continueButtonText);
|
||||
// Startup Popups
|
||||
void RegisterStartupPopup(string message);
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user