Lucas Dower
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de6a7b029f
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Updated voxel mesh constructor
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2022-04-17 22:26:10 +01:00 |
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Lucas Dower
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6dd471bc32
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Pre-allocate voxel mesh buffer, ~3x faster
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2022-04-14 19:10:04 +01:00 |
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Lucas Dower
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081b602493
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New warning handler, minor refactor
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2022-04-13 20:10:53 +01:00 |
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Lucas Dower
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b2177da923
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Refactor and optimised AO, new BVH voxeliser
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2022-03-31 18:40:56 +01:00 |
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Lucas Dower
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3ef32e7a4b
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Fixed previous mesh debug data showing on new mesh
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2022-03-22 01:54:05 +00:00 |
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Lucas Dower
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7150350b69
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Added dev debug view button
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2022-03-21 19:39:08 +00:00 |
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Lucas Dower
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3d9318d0e1
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Offset grid instead of meshes
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2022-03-21 00:20:19 +00:00 |
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Lucas Dower
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b75de2c657
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Added voxel mesh wireframe debug view
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2022-03-19 17:41:17 +00:00 |
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Lucas Dower
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2dfb232628
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Added debug normals toggle
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2022-03-19 17:14:30 +00:00 |
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Lucas Dower
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1dd7a5089d
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Refactor mesh
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2022-03-19 02:24:12 +00:00 |
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Lucas Dower
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9cfc34a38a
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Added wireframe debug toggle
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2022-03-18 21:43:41 +00:00 |
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Lucas Dower
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b96226cc4c
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Removed translation, added axis arrows
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2022-03-13 00:36:51 +00:00 |
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Lucas Dower
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f14c7dafa7
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Added zoom, debug, and model editor buttons
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2022-03-10 22:18:51 +00:00 |
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Lucas Dower
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6ef0e89d49
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Added grid, fixed #29
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2022-03-07 18:45:06 +00:00 |
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Lucas Dower
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b66a489af2
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Remove AppContext and UI coupling
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2022-03-03 20:34:45 +00:00 |
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Lucas Dower
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78936d82f2
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Rewrote parser, again, and misc fixes
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2022-02-27 23:08:53 +00:00 |
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Lucas Dower
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4f1975ccfe
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Added support for custom resource packs
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2022-02-20 00:42:30 +00:00 |
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Lucas Dower
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ed2a61af1a
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Updated atlas script, added palette script
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2022-02-19 21:50:17 +00:00 |
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Lucas Dower
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24a4038362
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Added UI value cacheing
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2022-02-19 15:54:28 +00:00 |
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Lucas Dower
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73d7bf621b
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Added multisample colour sampling
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2022-02-12 19:34:00 +00:00 |
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Lucas Dower
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8619f9fa18
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Optimised block assigning
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2022-02-12 18:58:44 +00:00 |
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Lucas Dower
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8549901a43
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Cleanup buffer.ts
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2022-02-12 17:59:19 +00:00 |
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Lucas Dower
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2eedb7dd0e
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Added OES_element_index_uint WebGL extension
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2022-02-12 17:44:40 +00:00 |
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Lucas Dower
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9c53a89142
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Major refactor to rendering, importing and util
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2022-02-12 01:54:31 +00:00 |
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Lucas Dower
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795c626a0e
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Major refactor to importing and app context
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2022-02-06 18:11:45 +00:00 |
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Lucas Dower
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297372683a
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Fixes #21, also ~1.8x faster voxel mesh register
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2022-01-19 01:01:37 +00:00 |
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Lucas Dower
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37cccb72dd
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Last changes for 0.4
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2022-01-17 19:20:30 +00:00 |
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Lucas Dower
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a1065572a8
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Added linting
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2022-01-16 23:47:19 +00:00 |
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Lucas Dower
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e2dce3f5a0
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Only shown faces drawn, UI redo, new atlas script
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2022-01-15 22:39:52 +00:00 |
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Lucas Dower
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33135e186d
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Added ordered dithering and config options
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2021-11-19 02:05:59 +00:00 |
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Lucas Dower
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b9df55cfd0
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Removed face culling to help reduce geometry seams
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2021-11-16 21:54:14 +00:00 |
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Lucas Dower
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59c5b5fdeb
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Optimised occlusion neighbour lookup
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2021-11-14 13:06:25 +00:00 |
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Lucas Dower
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1cff62c1fc
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Optimised ambient occlusion
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2021-11-14 04:16:47 +00:00 |
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Lucas Dower
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8c03da65ab
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Updated default-ignore-list.txt, added MSE logging
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2021-11-06 20:32:18 +00:00 |
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Lucas Dower
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cf9e02d29a
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Minor changes and fixes
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2021-10-30 20:42:54 +01:00 |
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Lucas Dower
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016e1bda6b
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Merge branch 'refactor' into main
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2021-10-30 02:00:53 +01:00 |
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Lucas Dower
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2e4a030cc1
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Additional refactoring
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2021-10-30 01:41:39 +01:00 |
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Lucas Dower
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a3ac86e63f
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More robust parsing
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2021-10-30 01:39:33 +01:00 |
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Lucas Dower
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d3b2f9d2a0
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Event handling refactor
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2021-10-29 22:37:24 +01:00 |
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Lucas Dower
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f77f60e729
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Support for non-uniform textured blocks
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2021-10-22 15:52:03 +01:00 |
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Lucas Dower
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0b47fc04e7
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Added command-line tool to create block atlas
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2021-10-13 23:26:26 +01:00 |
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Lucas Dower
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7056e62aa9
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Rewrite of OBJ parsing
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2021-09-11 23:34:38 +01:00 |
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Lucas Dower
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b9aa86d59d
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Added prototype .litematic support
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2021-08-21 00:09:53 +01:00 |
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Lucas Dower
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1741529526
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Resource pathing fixes
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2021-08-20 16:14:35 +01:00 |
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Lucas Dower
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8af7194d10
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Fixed translation bugs, added application icon
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2021-08-12 16:47:39 +01:00 |
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Lucas Dower
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5b77e9ef8b
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Added final TypeScript conversions
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2021-08-11 23:00:32 +01:00 |
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