2025-06-23 11:42:47 -07:00

41 lines
1.6 KiB
C#

using AssetRipper.Assets.Generics;
using AssetRipper.SourceGenerated.Classes.ClassID_47;
using AssetRipper.SourceGenerated.Enums;
namespace AssetRipper.SourceGenerated.Extensions;
public static class QualitySettingsExtensions
{
public static void ConvertToEditorFormat(this IQualitySettings settings)
{
settings.PerPlatformDefaultQuality?.SetDefaultPlatformQuality();
}
private static void SetDefaultPlatformQuality(this AssetDictionary<Utf8String, int> dictionary)
{
dictionary.Clear();
dictionary.Capacity = 14;
dictionary.Add(BuildTargetGroup.Android, QualityLevel.Simple);
dictionary.Add(BuildTargetGroup.N3DS, QualityLevel.Fantastic);
dictionary.Add(BuildTargetGroup.Switch, QualityLevel.Fantastic);
dictionary.Add(BuildTargetGroup.PS4, QualityLevel.Fantastic);
dictionary.Add(BuildTargetGroup.PSM, QualityLevel.Fantastic);
dictionary.Add(BuildTargetGroup.PSP2, QualityLevel.Simple);
dictionary.Add(BuildTargetGroup.Standalone, QualityLevel.Fantastic);
dictionary.Add(BuildTargetGroup.Tizen, QualityLevel.Simple);
dictionary.Add(BuildTargetGroup.WebGL, QualityLevel.Good);
dictionary.Add(BuildTargetGroup.WiiU, QualityLevel.Fantastic);
dictionary.Add(BuildTargetGroup.Metro, QualityLevel.Fantastic);
dictionary.Add(BuildTargetGroup.XboxOne, QualityLevel.Fantastic);
dictionary.Add(BuildTargetGroup.iOS, QualityLevel.Simple);
dictionary.Add(BuildTargetGroup.tvOS, QualityLevel.Simple);
}
private static void Add(this AssetDictionary<Utf8String, int> dictionary, BuildTargetGroup buildTargetGroup, QualityLevel qualityLevel)
{
Utf8String str = buildTargetGroup.ToExportString();
dictionary.Add(str, (int)qualityLevel);
}
}