2023-01-14 11:31:39 -05:00

26 lines
655 B
C#

using AssetRipper.SourceGenerated.Classes.ClassID_121;
namespace AssetRipper.SourceGenerated.Extensions
{
public static class FlareExtensions
{
/// <summary>
/// Enum describing how the individual Flare Element images are laid out inside the Flare Texture.<br/>
/// <see href="https://docs.unity3d.com/Manual/class-Flare.html"/>
/// </summary>
public enum TextureLayout
{
OneLargeFourSmall = 0,
OneLargeTwoMediumEightSmall = 1,
OneTexture = 2,
TwoGrid = 3,
ThreeGrid = 4,
FourGrid = 5
}
public static TextureLayout GetTextureLayout(this IFlare flare)
{
return (TextureLayout)flare.TextureLayout_C121;
}
}
}