AssetRipper_AssetRipper/Source/AssetRipper.Export.UnityProjects/AssetRipper.Export.UnityProjects.csproj
2025-09-06 19:04:44 -07:00

38 lines
1.7 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<IsTrimmable>true</IsTrimmable>
<OutputPath>..\0Bins\Other\AssetRipper.Export.UnityProjects\$(Configuration)\</OutputPath>
<IntermediateOutputPath>..\0Bins\obj\AssetRipper.Export.UnityProjects\$(Configuration)\</IntermediateOutputPath>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="AssetRipper.HashAlgorithms" />
<PackageReference Include="AssetRipper.ICSharpCode.Decompiler" />
<PackageReference Include="AssetRipper.Mining.PredefinedAssets" />
<PackageReference Include="AssetRipper.Tpk" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AssetRipper.Export.Modules.Audio\AssetRipper.Export.Modules.Audio.csproj" />
<ProjectReference Include="..\AssetRipper.Export.Modules.Models\AssetRipper.Export.Modules.Models.csproj" />
<ProjectReference Include="..\AssetRipper.Export.Modules.Shader\AssetRipper.Export.Modules.Shaders.csproj" />
<ProjectReference Include="..\AssetRipper.Export.Modules.Textures\AssetRipper.Export.Modules.Textures.csproj" />
<ProjectReference Include="..\AssetRipper.Import\AssetRipper.Import.csproj" />
<ProjectReference Include="..\AssetRipper.Processing\AssetRipper.Processing.csproj" />
<ProjectReference Include="..\AssetRipper.Yaml\AssetRipper.Yaml.csproj" />
</ItemGroup>
<ItemGroup>
<None Remove="Shaders\Templates\*" />
<EmbeddedResource Include="Shaders\Templates\*" />
</ItemGroup>
<ItemGroup>
<Content Remove="C:\Users\**\.nuget\packages\icsharpcode.decompiler\**\Humanizer\LICENSE" />
<Content Remove="C:\Users\**\.nuget\packages\icsharpcode.decompiler\**\Pattern Matching.html" />
</ItemGroup>
</Project>