FACS01-01 c3586ab772
AnimationClip Recovery Improvements (#1210)
* - improved Slope/Tangent calculation
- recover Slopes for all Float curves
- tweaked Dense and Constant curves generation
- fixed erroneously generating Float curves out of PPtr curves, on MonoBehaviours and some Engine components

* remove duplicated bindings cache

* don't get stuck on broken Transform animation, and minor tweaks

* implementing change requests

* implementing new change requests

* edit comment
2024-03-01 18:36:52 -05:00
2024-01-01 22:54:39 -05:00
2023-12-12 02:46:58 -05:00
2023-12-12 02:46:58 -05:00

AssetRipper

AssetRipper is a tool for extracting assets from Unity serialized files (CAB-*, *.assets, *.sharedAssets, etc.) and asset bundles (*.unity3d, *.bundle, etc.) and converting them into the native Unity engine format.

Donations

Thank you for considering to support me. I have normal expenses like food, electric, internet, and rent. Your donations help to ensure that I can continue to afford developing this project. Anyone currently donating is entitled to the Donator role on the Discord server.

GitHub Sponsors

Patreon

Paypal

Supported Versions

Unity 3.5.0 to 2023.3.X

Links

Website

Downloads

Road Map

Discord

The development of this project has a dedicated Discord server.

Legal Disclaimers

AssetRipper is licensed under the GNU General Public License v3.0.

Please be aware that using or distributing the output from this software may be against copyright legislation in your jurisdiction. You are responsible for ensuring that you're not breaking any laws.

The full list of licensed works can be found on the Credits page.

This software is not sponsored by or affiliated with Unity Technologies or its affiliates. "Unity" is a registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere.

Description
GUI Application to work with engine assets, asset bundles, and serialized files
Readme 458 MiB
Languages
C# 99.8%
JavaScript 0.2%