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22 lines
411 B
C#
22 lines
411 B
C#
namespace AssetRipper.Core.Classes.ParticleSystem.NoiseModule
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{
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/// <summary>
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/// The quality of the generated noise.
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/// </summary>
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public enum ParticleSystemNoiseQuality
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{
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/// <summary>
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/// Low quality 1D noise.
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/// </summary>
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Low = 0,
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/// <summary>
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/// Medium quality 2D noise.
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/// </summary>
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Medium = 1,
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/// <summary>
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/// High quality 3D noise.
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/// </summary>
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High = 2,
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}
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}
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