2022-07-15 11:02:17 -04:00

22 lines
411 B
C#

namespace AssetRipper.Core.Classes.ParticleSystem.NoiseModule
{
/// <summary>
/// The quality of the generated noise.
/// </summary>
public enum ParticleSystemNoiseQuality
{
/// <summary>
/// Low quality 1D noise.
/// </summary>
Low = 0,
/// <summary>
/// Medium quality 2D noise.
/// </summary>
Medium = 1,
/// <summary>
/// High quality 3D noise.
/// </summary>
High = 2,
}
}