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22 lines
518 B
C#
22 lines
518 B
C#
namespace AssetRipper.Core.Classes.ParticleSystem.CollisionModule
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{
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/// <summary>
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/// Quality of world collisions. Medium and low quality are approximate and may leak particles.
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/// </summary>
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public enum ParticleSystemCollisionQuality
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{
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/// <summary>
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/// The most accurate world collisions.
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/// </summary>
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High = 0,
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/// <summary>
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/// Approximate world collisions.
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/// </summary>
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Medium = 1,
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/// <summary>
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/// Fastest and most approximate world collisions.
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/// </summary>
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Low = 2,
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}
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}
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