2022-07-15 11:02:17 -04:00

18 lines
425 B
C#

namespace AssetRipper.Core.Classes.ParticleSystem.CollisionModule
{
/// <summary>
/// Whether to use 2D or 3D colliders for particle collisions.
/// </summary>
public enum ParticleSystemCollisionMode
{
/// <summary>
/// Use 3D colliders to collide particles against.
/// </summary>
Collision3D = 0,
/// <summary>
/// Use 2D colliders to collide particles against.
/// </summary>
Collision2D = 1,
}
}