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18 lines
425 B
C#
18 lines
425 B
C#
namespace AssetRipper.Core.Classes.ParticleSystem.CollisionModule
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{
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/// <summary>
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/// Whether to use 2D or 3D colliders for particle collisions.
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/// </summary>
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public enum ParticleSystemCollisionMode
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{
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/// <summary>
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/// Use 3D colliders to collide particles against.
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/// </summary>
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Collision3D = 0,
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/// <summary>
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/// Use 2D colliders to collide particles against.
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/// </summary>
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Collision2D = 1,
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}
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}
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