2022-07-15 11:02:17 -04:00

14 lines
308 B
C#

namespace AssetRipper.Core.Classes.Light
{
/// <summary>
/// Shadow casting options for a Light.<br/>
/// <see href="https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics/GraphicsEnums.cs"/>
/// </summary>
public enum LightShadows
{
None,
Hard,
Soft,
}
}