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14 lines
308 B
C#
14 lines
308 B
C#
namespace AssetRipper.Core.Classes.Light
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{
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/// <summary>
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/// Shadow casting options for a Light.<br/>
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/// <see href="https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Graphics/GraphicsEnums.cs"/>
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/// </summary>
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public enum LightShadows
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{
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None,
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Hard,
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Soft,
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}
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}
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