AssetRipper_AssetRipper/Source/AssetRipper.Export.UnityProjects/AssetRipper.Export.UnityProjects.csproj
2023-12-11 02:05:45 -05:00

60 lines
2.9 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<IsTrimmable>true</IsTrimmable>
<OutputPath>..\0Bins\Other\AssetRipper.Export.UnityProjects\$(Configuration)\</OutputPath>
<IntermediateOutputPath>..\0Bins\obj\AssetRipper.Export.UnityProjects\$(Configuration)\</IntermediateOutputPath>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="AssetRipper.HashAlgorithms" Version="1.0.0" />
<PackageReference Include="AssetRipper.Mining.PredefinedAssets" Version="1.0.0" />
<PackageReference Include="AssetRipper.TextureDecoder" Version="2.0.0" />
<PackageReference Include="AssetRipper.Tpk" Version="1.0.0" />
<PackageReference Include="Fmod5Sharp" Version="3.0.1" />
<PackageReference Include="ICSharpCode.Decompiler" Version="8.2.0.7535" />
<PackageReference Include="Kyaru.Texture2DDecoder" Version="0.17.0" />
<PackageReference Include="Kyaru.Texture2DDecoder.Windows" Version="0.1.0" />
<PackageReference Include="Kyaru.Texture2DDecoder.macOS" Version="0.1.0" />
<PackageReference Include="Kyaru.Texture2DDecoder.Linux" Version="0.1.0" />
<PackageReference Include="NAudio.Core" Version="2.2.1" />
<PackageReference Include="NAudio.Vorbis" Version="1.5.0" />
<PackageReference Include="SharpGLTF.Core" Version="1.0.0-alpha0030" />
<PackageReference Include="SharpGLTF.Toolkit" Version="1.0.0-alpha0030" />
<PackageReference Include="StbImageWriteSharp" Version="1.16.7" />
<PackageReference Include="System.Drawing.Common" Version="8.0.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AssetRipper.Export.Modules.Audio\AssetRipper.Export.Modules.Audio.csproj" />
<ProjectReference Include="..\AssetRipper.Export.Modules.Shader\AssetRipper.Export.Modules.Shaders.csproj" />
<ProjectReference Include="..\AssetRipper.Export.Modules.Textures\AssetRipper.Export.Modules.Textures.csproj" />
<ProjectReference Include="..\AssetRipper.Import\AssetRipper.Import.csproj" />
<ProjectReference Include="..\AssetRipper.Processing\AssetRipper.Processing.csproj" />
</ItemGroup>
<ItemGroup>
<ContentWithTargetPath Include="Libraries\x64\crunch_x64.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>crunch.dll</TargetPath>
</ContentWithTargetPath>
<ContentWithTargetPath Include="Libraries\x64\crunchunity_x64.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>crunchunity.dll</TargetPath>
</ContentWithTargetPath>
</ItemGroup>
<ItemGroup>
<None Remove="Shaders\Templates\*" />
<EmbeddedResource Include="Shaders\Templates\*" />
</ItemGroup>
<ItemGroup>
<Content Remove="C:\Users\**\.nuget\packages\icsharpcode.decompiler\**\Humanizer\LICENSE" />
<Content Remove="C:\Users\**\.nuget\packages\icsharpcode.decompiler\**\Pattern Matching.html" />
<None Remove="C:\Users\**\.nuget\packages\naudio.vorbis\**\README.md" />
</ItemGroup>
</Project>