2025-06-23 11:42:47 -07:00

16 lines
470 B
C#

using AssetRipper.Checksum;
using AssetRipper.SourceGenerated.Subclasses.MeshBlendShapeChannel;
namespace AssetRipper.SourceGenerated.Extensions;
public static class MeshBlendShapeChannelExtensions
{
public static void SetValues(this IMeshBlendShapeChannel channel, string name, int frameIndex, int frameCount)
{
channel.Name = name;
channel.NameHash = Crc32Algorithm.HashUTF8(name);
channel.FrameIndex = frameIndex;
channel.FrameCount = frameCount;
}
}