2023-01-14 11:31:39 -05:00

21 lines
809 B
C#

using AssetRipper.SourceGenerated.Classes.ClassID_19;
namespace AssetRipper.SourceGenerated.Extensions
{
public static class Physics2DSettings
{
public static void ConvertToEditorFormat(this IPhysics2DSettings settings)
{
settings.AlwaysShowColliders_C19 = false;
settings.ColliderAABBColor_C19?.SetValues(1.0f, 1.0f, 0.0f, 0.2509804f);
settings.ColliderAsleepColor_C19?.SetValues(0.5686275f, 0.95686275f, 0.54509807f, 0.36078432f);
settings.ColliderAwakeColor_C19?.SetValues(0.5686275f, 0.95686275f, 0.54509807f, 0.7529412f);
settings.ColliderContactColor_C19?.SetValues(1.0f, 0.0f, 1.0f, 0.6862745f);
settings.ContactArrowScale_C19 = 0.2f;
settings.ShowColliderAABB_C19 = false;
settings.ShowColliderContacts_C19 = false;
settings.ShowColliderSleep_C19 = true;
}
}
}