2023-01-14 11:31:39 -05:00

14 lines
370 B
C#

using AssetRipper.SourceGenerated.Classes.ClassID_48;
using AssetRipper.SourceGenerated.Extensions.Enums.Shader;
namespace AssetRipper.SourceGenerated.Extensions
{
public static class ShaderExtensions
{
public static IEnumerable<GPUPlatform>? GetPlatforms(this IShader shader)
{
return shader.Platforms_C48?.Select(p => unchecked((GPUPlatform)p));
}
}
}