2025-06-23 11:42:47 -07:00

29 lines
719 B
C#

using AssetRipper.SourceGenerated.Classes.ClassID_142;
namespace AssetRipper.SourceGenerated.Extensions;
public static class AssetBundleExtensions
{
/// <summary>
/// 5.0.0 and greater
/// </summary>
public static bool HasPathExtension(UnityVersion version) => version.GreaterThanOrEquals(5);
/// <summary>
/// 5.0.0 and greater
/// </summary>
public static bool HasPathExtension(this IAssetBundle bundle) => HasPathExtension(bundle.Collection.Version);
public static string GetAssetBundleName(this IAssetBundle bundle)
{
if (bundle.Has_AssetBundleName_R() && !bundle.AssetBundleName_R.IsEmpty)
{
return bundle.AssetBundleName_R;
}
else
{
return bundle.Collection.Bundle.Name;
}
}
}