2024-01-22 21:25:42 -05:00

20 lines
766 B
C#

using AssetRipper.SourceGenerated.Classes.ClassID_19;
namespace AssetRipper.SourceGenerated.Extensions;
public static class Physics2DSettingsExtensions
{
public static void ConvertToEditorFormat(this IPhysics2DSettings settings)
{
settings.AlwaysShowColliders = false;
settings.ColliderAABBColor?.SetValues(1.0f, 1.0f, 0.0f, 0.2509804f);
settings.ColliderAsleepColor?.SetValues(0.5686275f, 0.95686275f, 0.54509807f, 0.36078432f);
settings.ColliderAwakeColor?.SetValues(0.5686275f, 0.95686275f, 0.54509807f, 0.7529412f);
settings.ColliderContactColor?.SetValues(1.0f, 0.0f, 1.0f, 0.6862745f);
settings.ContactArrowScale = 0.2f;
settings.ShowColliderAABB = false;
settings.ShowColliderContacts = false;
settings.ShowColliderSleep = true;
}
}