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20 lines
474 B
C#
20 lines
474 B
C#
namespace AssetRipper.Export.Modules.Shaders.UltraShaderConverter.USIL;
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public class USILLocal
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{
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public string type;
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public string name;
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public USILLocalType usilType;
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public bool isArray;
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public List<USILOperand> defaultValues;
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public USILLocal(string type, string name, USILLocalType usilType, bool isArray = false)
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{
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this.type = type;
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this.name = name;
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this.usilType = usilType;
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this.isArray = isArray;
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defaultValues = new List<USILOperand>();
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}
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}
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