2025-06-23 11:42:47 -07:00

13 lines
357 B
C#

using AssetRipper.SourceGenerated.Classes.ClassID_48;
using AssetRipper.SourceGenerated.Extensions.Enums.Shader;
namespace AssetRipper.SourceGenerated.Extensions;
public static class ShaderExtensions
{
public static IEnumerable<GPUPlatform>? GetPlatforms(this IShader shader)
{
return shader.Platforms?.Select(p => unchecked((GPUPlatform)p));
}
}