Jeremy Pritts b9c04e4f95 Clean up asset naming:
* IUnityObjectBase.GetBestName()
* Remove unnecessary parameter in ExportCollection
* Remove HasNameExtensions
2023-06-13 10:12:32 -04:00
..
2023-05-19 21:40:38 -04:00
2023-05-23 09:28:57 -04:00
2023-04-23 12:23:59 -04:00
2023-05-19 21:40:38 -04:00
2023-04-23 12:23:59 -04:00
2023-05-19 21:40:38 -04:00
2023-04-23 12:23:59 -04:00
2023-06-13 10:12:32 -04:00

AssetRipper

This is a cross-platform gui and command line application for extracting game assets.

GUI Usage

Double click on the executable to open the graphical user interface.

Alternatively, use the command prompt / terminal to execute it. For example, on linux:

./AssetRipper

Command Line Usage

Drag and drop resource file(s) or/and folder(s) onto the executable to retrieve the assets.

Alternatively, use the command prompt / terminal to execute it. For example, on linux:

./AssetRipper yourBundle.unity3d

While running, it will automaticly try to find resource dependencies, create a 'Ripped' folder, and extract all supported assets into the created directory.

Command Line Arguments

  -o, --output    Directory to export to. Will be cleared if already exists.

  --logFile       (Default: AssetRipperConsole.log) File to log to.

  -q, --quit      (Default: false) Close console after export.

  --help          Display this help screen.

  --version       Display version information.

  value pos. 0    Required. Input files or directory to export.