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49 lines
1.6 KiB
C#
49 lines
1.6 KiB
C#
using AssetRipper.SourceGenerated.Subclasses.NavMeshBuildSettings;
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using AssetRipper.SourceGenerated.Subclasses.NavMeshParams;
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namespace AssetRipper.SourceGenerated.Extensions
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{
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public static class NavMeshBuildSettingsExtensions
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{
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public static void SetToDefault(this INavMeshBuildSettings settings)
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{
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settings.AgentTypeID = 0;
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settings.AgentRadius = 0.5f;
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settings.AgentHeight = 2.0f;
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settings.AgentSlope = 45.0f;
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settings.AgentClimb = 0.4f;
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settings.LedgeDropHeight = 0.0f;
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settings.MaxJumpAcrossDistance = 0.0f;
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settings.MinRegionArea = 2.0f;
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settings.ManualCellSize_Int32 = 0;
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settings.ManualCellSize_Boolean = false;
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settings.CellSize = 1.0f / 6.0f;
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settings.ManualTileSize_Int32 = 0;
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settings.ManualTileSize_Boolean = false;
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settings.TileSize = 256;
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settings.AccuratePlacement_Int32 = 0;
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settings.AccuratePlacement_Boolean = false;
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settings.MaxJobWorkers = 0;
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settings.PreserveTilesOutsideBounds = 0;
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}
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public static void SetValues(this INavMeshBuildSettings settings, float agentClimb, float cellSize)
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{
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settings.AgentClimb = agentClimb;
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settings.ManualCellSize_Int32 = 1;
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settings.ManualCellSize_Boolean = true;
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settings.CellSize = cellSize;
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}
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public static void SetValues(this INavMeshBuildSettings settings, INavMeshParams navParams)
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{
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settings.SetToDefault();
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settings.AgentRadius = navParams.WalkableRadius;
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settings.AgentHeight = navParams.WalkableHeight;
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settings.AgentClimb = navParams.WalkableClimb;
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settings.TileSize = (int)navParams.TileSize;
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settings.CellSize = navParams.CellSize;
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}
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}
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}
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