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19 lines
430 B
C#
19 lines
430 B
C#
using AssetRipper.Assets;
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using AssetRipper.Assets.Collections;
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namespace AssetRipper.Export.UnityProjects;
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public interface IExportContainer
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{
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long GetExportID(IUnityObjectBase asset);
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AssetType ToExportType(Type type);
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MetaPtr CreateExportPointer(IUnityObjectBase asset);
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UnityGuid ScenePathToGUID(string name);
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bool IsSceneDuplicate(int sceneID);
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AssetCollection File { get; }
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UnityVersion ExportVersion { get; }
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}
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