2025-06-23 11:42:47 -07:00

13 lines
388 B
C#

using AssetRipper.SourceGenerated.Subclasses.BuiltinShaderSettings;
using BuiltinShaderMode = AssetRipper.SourceGenerated.Enums.BuiltinShaderMode_1;
namespace AssetRipper.SourceGenerated.Extensions;
public static class BuiltinShaderSettingsExtensions
{
public static BuiltinShaderMode GetMode(this IBuiltinShaderSettings settings)
{
return (BuiltinShaderMode)settings.Mode;
}
}