2025-06-23 11:42:47 -07:00

36 lines
620 B
C#

namespace AssetRipper.SourceGenerated.Extensions.Enums.Shader;
public enum VertexComponent : uint
{
None = 0xFFFFFFFF,
Vertex = 0x0,
Color = 0x1,
Normal = 0x2,
TexCoord = 0x3,
TexCoord0 = 0x4,
TexCoord1 = 0x5,
TexCoord2 = 0x6,
TexCoord3 = 0x7,
TexCoord4 = 0x8,
TexCoord5 = 0x9,
TexCoord6 = 0xA,
TexCoord7 = 0xB,
Attrib0 = 0xC,
Attrib1 = 0xD,
Attrib2 = 0xE,
Attrib3 = 0xF,
Attrib4 = 0x10,
Attrib5 = 0x11,
Attrib6 = 0x12,
Attrib7 = 0x13,
Attrib8 = 0x14,
Attrib9 = 0x15,
Attrib10 = 0x16,
Attrib11 = 0x17,
Attrib12 = 0x18,
Attrib13 = 0x19,
Attrib14 = 0x1A,
Attrib15 = 0x1B,
Count = 0x1C,
}