2024-04-20 09:44:18 -07:00

11 lines
556 B
C#

using AssetRipper.Assets.IO;
namespace AssetRipper.Assets.Bundles;
public record class DefaultGameInitializer(IDependencyProvider? DependencyProvider = null, IResourceProvider? ResourceProvider = null, UnityVersion DefaultVersion = default) : IGameInitializer
{
public virtual void OnCreated(GameBundle gameBundle, AssetFactoryBase assetFactory) { }
public virtual void OnPathsLoaded(GameBundle gameBundle, AssetFactoryBase assetFactory) { }
public virtual void OnDependenciesInitialized(GameBundle gameBundle, AssetFactoryBase assetFactory) { }
}