using AssetRipper.IO.Files;
namespace AssetRipper.SourceGenerated.Extensions
{
public enum BuildTargetGroup
{
///
/// Unknown target.
///
Unknown = 0,
///
/// Mac/PC standalone target.
///
Standalone = 1,
///
/// Mac/PC webplayer target.
///
WebPlayer = 2,
Wii = 3,
///
/// Apple iOS target.
///
iPhone = 4,
///
/// Apple iOS target.
///
iOS = 4,
PS3 = 5,
XBOX360 = 6,
///
/// Android target.
///
Android = 7,
GLESEmu = 9,
///
/// Google Native Client
///
NaCl = 11,
FlashPlayer = 12,
///
/// WebGL.
///
WebGL = 13,
///
/// Windows Store Apps target.
///
WSA = 14,
Metro = 14,
WP8 = 15,
BlackBerry = 16,
///
/// Samsung Tizen target.
///
Tizen = 17,
///
/// Sony PS Vita target.
///
PSP2 = 18,
///
/// Sony Playstation 4 target.
///
PS4 = 19,
PSM = 20,
///
/// Microsoft Xbox One target.
///
XboxOne = 21,
SamsungTV = 22,
///
/// Nintendo 3DS target.
///
N3DS = 23,
///
/// Nintendo Wii U target.
///
WiiU = 24,
///
/// Apple's tvOS target.
///
tvOS = 25,
///
/// Facebook target.
///
Facebook = 26,
///
/// Nintendo Switch target.
///
Switch = 27,
}
public static class BuildTargetGroupExtensions
{
public static BuildTargetGroup PlatformToBuildGroup(this BuildTarget _this)
{
switch (_this)
{
case BuildTarget.StandaloneOSXUniversal:
case BuildTarget.StandaloneOSXPPC:
case BuildTarget.StandaloneOSXIntel:
case BuildTarget.StandaloneWinPlayer:
case BuildTarget.StandaloneLinux:
case BuildTarget.StandaloneWin64Player:
case BuildTarget.StandaloneLinux64:
case BuildTarget.StandaloneLinuxUniversal:
case BuildTarget.StandaloneOSXIntel64:
return BuildTargetGroup.Standalone;
case BuildTarget.WebPlayerLZMA:
case BuildTarget.WebPlayerLZMAStreamed:
return BuildTargetGroup.WebPlayer;
case BuildTarget.Wii:
return BuildTargetGroup.Wii;
case BuildTarget.iOS:
return BuildTargetGroup.iOS;
case BuildTarget.PS3:
return BuildTargetGroup.PS3;
case BuildTarget.XBox360:
return BuildTargetGroup.XBOX360;
case BuildTarget.Android:
return BuildTargetGroup.Android;
case BuildTarget.WinGLESEmu:
case BuildTarget.WinGLES20Emu:
return BuildTargetGroup.GLESEmu;
case BuildTarget.GoogleNaCl:
return BuildTargetGroup.NaCl;
case BuildTarget.Flash:
return BuildTargetGroup.FlashPlayer;
case BuildTarget.WebGL:
return BuildTargetGroup.WebGL;
case BuildTarget.MetroPlayerX86:
case BuildTarget.MetroPlayerX64:
case BuildTarget.MetroPlayerARM:
return BuildTargetGroup.WSA;
case BuildTarget.WP8Player:
return BuildTargetGroup.WP8;
case BuildTarget.BB10:
return BuildTargetGroup.BlackBerry;
case BuildTarget.Tizen:
return BuildTargetGroup.Tizen;
case BuildTarget.PSP2:
return BuildTargetGroup.PSP2;
case BuildTarget.PS4:
return BuildTargetGroup.PS4;
case BuildTarget.PSM:
return BuildTargetGroup.PSM;
case BuildTarget.XboxOne:
return BuildTargetGroup.XboxOne;
case BuildTarget.SamsungTV:
return BuildTargetGroup.SamsungTV;
case BuildTarget.N3DS:
return BuildTargetGroup.N3DS;
case BuildTarget.WiiU:
return BuildTargetGroup.WiiU;
case BuildTarget.tvOS:
return BuildTargetGroup.tvOS;
case BuildTarget.Switch:
return BuildTargetGroup.Switch;
default:
throw new NotSupportedException($"Platform {_this} is not supported.");
}
}
public static string ToExportString(this BuildTargetGroup _this)
{
return _this switch
{
BuildTargetGroup.Unknown => "Unknown",
BuildTargetGroup.Standalone => "Standalone",
BuildTargetGroup.WebPlayer => "WebPlayer",
BuildTargetGroup.Wii => "Wii",
BuildTargetGroup.iOS => "iPhone",
BuildTargetGroup.PS3 => "PS3",
BuildTargetGroup.XBOX360 => "XBOX360",
BuildTargetGroup.Android => "Android",
BuildTargetGroup.GLESEmu => "GLESEmu",
BuildTargetGroup.NaCl => "NaCl",
BuildTargetGroup.FlashPlayer => "FlashPlayer",
BuildTargetGroup.WebGL => "WebGL",
BuildTargetGroup.Metro => "Windows Store Apps",
BuildTargetGroup.WP8 => "WP8",
BuildTargetGroup.BlackBerry => "BlackBerry",
BuildTargetGroup.Tizen => "Tizen",
BuildTargetGroup.PSP2 => "PSP2",
BuildTargetGroup.PS4 => "PS4",
BuildTargetGroup.PSM => "PSM",
BuildTargetGroup.XboxOne => "XboxOne",
BuildTargetGroup.SamsungTV => "SamsungTV",
BuildTargetGroup.N3DS => "Nintendo 3DS",
BuildTargetGroup.WiiU => "WiiU",
BuildTargetGroup.tvOS => "tvOS",
BuildTargetGroup.Facebook => "Facebook",
BuildTargetGroup.Switch => "Nintendo Switch",
_ => throw new NotSupportedException($"Value: {_this}"),
};
}
}
}