using AssetRipper.SourceGenerated.Subclasses.Vector2f; using System.Numerics; namespace AssetRipper.SourceGenerated.Extensions { public static class Vector2fExtensions { public static void Scale(this Vector2f vector, float scalar) { vector.X *= scalar; vector.Y *= scalar; } public static void CopyValues(this Vector2f vector, Vector2 source) { vector.X = source.X; vector.Y = source.Y; } public static Vector2 CastToStruct(this Vector2f vector) { return new Vector2(vector.X, vector.Y); } public static void SetOne(this Vector2f vector) { vector.X = 1.0f; vector.Y = 1.0f; } } }