using AssetRipper.SourceGenerated.Classes.ClassID_142;
namespace AssetRipper.SourceGenerated.Extensions
{
public static class AssetBundleExtensions
{
///
/// 5.0.0 and greater
///
public static bool HasPathExtension(UnityVersion version) => version.IsGreaterEqual(5);
///
/// 5.0.0 and greater
///
public static bool HasPathExtension(this IAssetBundle bundle) => HasPathExtension(bundle.Collection.Version);
public static string GetAssetBundleName(this IAssetBundle bundle)
{
return bundle.Has_AssetBundleName_C142() ? bundle.AssetBundleName_C142.String : bundle.Collection.Name;
}
}
}