namespace AssetRipper.IO.Files;
///
///
///
public enum BuildTarget : uint
{
ValidPlayer = 1,
///
/// Build a universal macOS standalone
///
StandaloneOSXUniversal = 2,
///
/// Build a macOS standalone (PowerPC only)
///
StandaloneOSXPPC = 3,
///
/// Build a macOS standalone (Intel only)
///
StandaloneOSXIntel = 4,
///
/// Build a Windows standalone
///
StandaloneWinPlayer = 5,
///
/// Build a web player.
///
WebPlayerLZMA = 6,
///
/// Build a streamed web player
///
WebPlayerLZMAStreamed = 7,
Wii = 8,
///
/// Build an iOS player
///
iOS = 9,
PS3 = 10,
XBox360 = 11,
Broadcom = 12,
///
/// Build an Android .apk standalone app
///
Android = 13,
WinGLESEmu = 14,
WinGLES20Emu = 15,
///
/// Google Native Client
///
GoogleNaCl = 16,
///
/// Build a Linux standalone
///
StandaloneLinux = 17,
Flash = 18,
///
/// Build a Windows 64-bit standalone
///
StandaloneWin64Player = 19,
///
/// WebGL
///
WebGL = 20,
///
/// Build an Windows Store Apps player
///
MetroPlayerX86 = 21,
///
/// Build an Windows Store Apps player
///
MetroPlayerX64 = 22,
///
/// Build an Windows Store Apps player
///
MetroPlayerARM = 23,
///
/// Build a Linux 64-bit standalone
///
StandaloneLinux64 = 24,
///
/// Build a Linux universal standalone
///
StandaloneLinuxUniversal = 25,
WP8Player = 26,
///
/// Build a macOS Intel 64-bit standalone
///
StandaloneOSXIntel64 = 27,
///
/// BlackBerry
///
BB10 = 28,
///
/// Build a Tizen player
///
Tizen = 29,
///
/// Build a PS Vita Standalone
///
PSP2 = 30,
///
/// Build a PS4 Standalone
///
PS4 = 31,
PSM = 32,
///
/// Build a Xbox One Standalone
///
XboxOne = 33,
///
/// Build to Samsung Smart TV platform
///
SamsungTV = 34,
///
/// Build to Nintendo 3DS platform
///
N3DS = 35,
///
/// Build a Wii U standalone
///
WiiU = 36,
///
/// Build to Apple's tvOS platform
///
tvOS = 37,
///
/// Build a Nintendo Switch player
///
Switch = 38,
Lumin = 39,
Stadia = 40,
CloudRendering = 41,
GameCoreXboxSeries = 42,
GameCoreXboxOne = 43,
///
/// Build a PS5 Standalone
///
PS5 = 44,
EmbeddedLinux = 45,
QNX = 46,
///
/// Editor
///
NoTarget = 0xFFFFFFFE,
AnyPlayer = 0xFFFFFFFF,
}
public static class BuildTargetExtensions
{
extension(BuildTarget target)
{
public bool IsStandalone
{
get
{
switch (target)
{
case BuildTarget.StandaloneWinPlayer:
case BuildTarget.StandaloneWin64Player:
case BuildTarget.StandaloneLinux:
case BuildTarget.StandaloneLinux64:
case BuildTarget.StandaloneLinuxUniversal:
case BuildTarget.StandaloneOSXIntel:
case BuildTarget.StandaloneOSXIntel64:
case BuildTarget.StandaloneOSXPPC:
case BuildTarget.StandaloneOSXUniversal:
return true;
default:
return false;
}
}
}
public bool IsCompatible(BuildTarget comp)
{
return target == comp || (target.IsStandalone && comp.IsStandalone);
}
}
}