using AssetRipper.SourceGenerated.Classes.ClassID_121; namespace AssetRipper.SourceGenerated.Extensions; public static class FlareExtensions { /// /// Enum describing how the individual Flare Element images are laid out inside the Flare Texture.
/// ///
public enum TextureLayout { OneLargeFourSmall = 0, OneLargeTwoMediumEightSmall = 1, OneTexture = 2, TwoGrid = 3, ThreeGrid = 4, FourGrid = 5 } public static TextureLayout GetTextureLayout(this IFlare flare) { return (TextureLayout)flare.TextureLayout; } }