using AssetRipper.SourceGenerated.Subclasses.Vector3f; using System.Numerics; namespace AssetRipper.SourceGenerated.Extensions; public static class Vector3fExtensions { public static void Scale(this IVector3f vector, float scalar) { vector.X *= scalar; vector.Y *= scalar; vector.Z *= scalar; } public static void CopyValues(this IVector3f vector, Vector3 source) { vector.X = source.X; vector.Y = source.Y; vector.Z = source.Z; } public static void SetZero(this IVector3f vector) => vector.CopyValues(Vector3.Zero); public static void SetOne(this IVector3f vector) => vector.CopyValues(Vector3.One); public static Vector3 CastToStruct(this IVector3f vector) { return new Vector3(vector.X, vector.Y, vector.Z); } }