using AssetRipper.SourceGenerated.Subclasses.CrashReportingSettings; namespace AssetRipper.SourceGenerated.Extensions { public static class CrashReportingSettingsExtensions { public static void ConvertToEditorFormat(this ICrashReportingSettings settings) { if (settings.Has_NativeEventUrl() && settings.NativeEventUrl.Data.Length == 0) { settings.NativeEventUrl = "https://perf-events.cloud.unity3d.com/symbolicate"; //not sure where this url came from } // NOTE: editor has different value than player settings.LogBufferSize = 10; settings.CaptureEditorExceptions = true; } } }