using AssetRipper.SourceGenerated.Classes.ClassID_195; using ObstacleAvoidanceType = AssetRipper.SourceGenerated.Enums.ObstacleAvoidanceType_1; namespace AssetRipper.SourceGenerated.Extensions { public static class NavMeshAgentExtensions { public static ObstacleAvoidanceType GetObstacleAvoidanceType(this INavMeshAgent agent) { return (ObstacleAvoidanceType)agent.ObstacleAvoidanceType_C195; } } }