using AssetRipper.SourceGenerated.Enums; using AssetRipper.SourceGenerated.Subclasses.ConditionConstant; namespace AssetRipper.SourceGenerated.Extensions { public static class ConditionConstantExtensions { public static AnimatorConditionMode GetConditionMode(this ConditionConstant constant) { return (AnimatorConditionMode)constant.ConditionMode; } } }