using AssetRipper.SourceGenerated.Enums; using AssetRipper.SourceGenerated.Subclasses.SpriteRenderData; namespace AssetRipper.SourceGenerated.Extensions { public static class SpriteRenderDataExtensions { public static bool IsPacked(this ISpriteRenderData spriteRenderData) => (spriteRenderData.SettingsRaw & 1) != 0; public static SpritePackingMode GetPackingMode(this ISpriteRenderData spriteRenderData) { return (SpritePackingMode)(spriteRenderData.SettingsRaw >> 1 & 1); } public static SpritePackingRotation GetPackingRotation(this ISpriteRenderData spriteRenderData) { return (SpritePackingRotation)(spriteRenderData.SettingsRaw >> 2 & 0xF); } public static SpriteMeshType GetMeshType(this ISpriteRenderData spriteRenderData) { return (SpriteMeshType)(spriteRenderData.SettingsRaw >> 6 & 0x1); } } }