using AssetRipper.SourceGenerated.Enums; using AssetRipper.SourceGenerated.Subclasses.ParticleSystemForceFieldParameters; namespace AssetRipper.SourceGenerated.Extensions { public static class ParticleSystemForceFieldParametersExtensions { public static ParticleSystemForceFieldShape GetShape(this IParticleSystemForceFieldParameters parameters) { return (ParticleSystemForceFieldShape)parameters.Shape; } } }