using AssetRipper.SourceGenerated.Subclasses.BlendShapeData; using AssetRipper.SourceGenerated.Subclasses.MeshBlendShapeChannel; namespace AssetRipper.SourceGenerated.Extensions; public static class BlendShapeDataExtensions { public static string? FindShapeNameByCRC(this IBlendShapeData blendShapeData, uint crc) { foreach (MeshBlendShapeChannel blendChannel in blendShapeData.Channels) { if (blendChannel.NameHash == crc) { return blendChannel.Name.String; } } return null; } }