using AssetRipper.SourceGenerated.Subclasses.MinMaxGradient; namespace AssetRipper.SourceGenerated.Extensions; public static class MinMaxGradientExtensions { public enum MinMaxGradientState : ushort { Color = 0, Gradient = 1, RandomBetweenTwoColors = 2, RandomBetweenTwoGradients = 3, RandomColor = 4, } public static MinMaxGradientState GetMinMaxState(this IMinMaxGradient gradient) { return gradient.Has_MinMaxState_Int16() ? unchecked((MinMaxGradientState)gradient.MinMaxState_Int16) : (MinMaxGradientState)gradient.MinMaxState_UInt16; } public static void SetMinMaxState(this IMinMaxGradient gradient, MinMaxGradientState state) { gradient.MinMaxState_Int16 = unchecked((short)state); gradient.MinMaxState_UInt16 = (ushort)state; } public static void SetToDefault(this IMinMaxGradient gradient) { gradient.SetMinMaxState(MinMaxGradientState.Color); if (gradient.Has_MinColor_ColorRGBA32()) { gradient.MinColor_ColorRGBA32.SetAsWhite(); } else { gradient.MinColor_ColorRGBAf.SetAsWhite(); } if (gradient.Has_MaxColor_ColorRGBA32()) { gradient.MaxColor_ColorRGBA32.SetAsWhite(); } else { gradient.MaxColor_ColorRGBAf.SetAsWhite(); } //gradient.MaxGradient = new Gradient(ColorRGBAf.White, ColorRGBAf.White); //gradient.MinGradient = new Gradient(ColorRGBAf.White, ColorRGBAf.White); } }