using AssetRipper.Assets.Generics; using AssetRipper.SourceGenerated.Classes.ClassID_47; using AssetRipper.SourceGenerated.Enums; namespace AssetRipper.SourceGenerated.Extensions; public static class QualitySettingsExtensions { public static void ConvertToEditorFormat(this IQualitySettings settings) { settings.PerPlatformDefaultQuality?.SetDefaultPlatformQuality(); } private static void SetDefaultPlatformQuality(this AssetDictionary dictionary) { dictionary.Clear(); dictionary.Capacity = 14; dictionary.Add(BuildTargetGroup.Android, QualityLevel.Simple); dictionary.Add(BuildTargetGroup.N3DS, QualityLevel.Fantastic); dictionary.Add(BuildTargetGroup.Switch, QualityLevel.Fantastic); dictionary.Add(BuildTargetGroup.PS4, QualityLevel.Fantastic); dictionary.Add(BuildTargetGroup.PSM, QualityLevel.Fantastic); dictionary.Add(BuildTargetGroup.PSP2, QualityLevel.Simple); dictionary.Add(BuildTargetGroup.Standalone, QualityLevel.Fantastic); dictionary.Add(BuildTargetGroup.Tizen, QualityLevel.Simple); dictionary.Add(BuildTargetGroup.WebGL, QualityLevel.Good); dictionary.Add(BuildTargetGroup.WiiU, QualityLevel.Fantastic); dictionary.Add(BuildTargetGroup.Metro, QualityLevel.Fantastic); dictionary.Add(BuildTargetGroup.XboxOne, QualityLevel.Fantastic); dictionary.Add(BuildTargetGroup.iOS, QualityLevel.Simple); dictionary.Add(BuildTargetGroup.tvOS, QualityLevel.Simple); } private static void Add(this AssetDictionary dictionary, BuildTargetGroup buildTargetGroup, QualityLevel qualityLevel) { Utf8String str = buildTargetGroup.ToExportString(); dictionary.Add(str, (int)qualityLevel); } }