using AssetRipper.SourceGenerated.Enums; namespace AssetRipper.SourceGenerated.Extensions; public static class TextureUsageModeExtensions { public static bool IsNormalmap(this TextureUsageMode _this) { return _this is TextureUsageMode.NormalmapDXT5nm or TextureUsageMode.NormalmapPlain or TextureUsageMode.NormalmapASTCnm; } }