3 Commits

Author SHA1 Message Date
ds5678
45cf0a33d6 Create prefabs and scenes during processing
* Add PrefabHierarchyObject and SceneHierarchyObject
* Scene ordering remains the same, but prefabs get sorted by asset type
* This might solve an issue with pptr's inside a prefab. Previously, AssetsExportCollection.File was not changing while enumerating ExportableAssets.
* SceneExportCollection uses random export id's for artificially generated assets. Previously, there were no generated assets in scenes.
2024-02-19 02:24:22 -05:00
Jeremy Pritts
1c5aedb3c5 Implement AudioMixerProcessor. Resolves #671 2023-04-24 00:57:53 -04:00
Jeremy Pritts
6e45e71f3c Move projects into a subfolder 2023-01-14 11:31:39 -05:00