12 Commits

Author SHA1 Message Date
Jeremy Pritts
675ba740d2 NuGet bump 2023-11-05 21:46:32 -05:00
Jeremy Pritts
cfdd3fb1a4 Fix issue with precomputed crc field hashes
* They incorrectly used crc28, but should have used crc32.
2023-10-15 13:24:44 -04:00
Jeremy Pritts
3509ddd1c3 2023 support
* Resolves #917
* Resolves #1023
2023-10-14 12:27:15 -04:00
Jeremy Pritts
2e697a5891 Build to 0Bins instead of Bins 2023-08-08 11:20:23 -04:00
Jeremy Pritts
f744f41cb0 Export json files in RawTextureExtractor 2023-08-05 12:10:57 -04:00
Jeremy Pritts
c90d8fb6e4 Remove most uses of IHasNameString.NameString
* Add INamed
* Related: #917
2023-07-25 12:36:16 -04:00
Jeremy Pritts
b167f9d8a5 Update source gen dll 2023-07-12 16:36:40 -04:00
Jeremy Pritts
1d5849a5b3 Update source generated dll 2023-06-15 11:15:42 -04:00
Jeremy Pritts
13e92b9421 Read MonoBehaviour Structures just in time
* Cleaner code for asset reading
* Files can be loaded in any order now
* Resolves a major bug where structures weren't getting read
2023-04-06 00:38:57 -04:00
Jeremy Pritts
10628e0fc9 Span reading. Resolves #693 2023-03-27 22:59:47 -04:00
Jeremy Pritts
6045b846f2 Refactor reading, writing, and yaml export:
* Pull up release and editor methods
* Change universal methods into extensions
* Remove Version, Platform, and Flags from AssetReader and AssetWriter
2023-03-24 22:11:02 -04:00
Jeremy Pritts
6e45e71f3c Move projects into a subfolder 2023-01-14 11:31:39 -05:00