ds5678
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4e771ef41b
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Ensure scriptable objects with an empty name get exported
* Resolves #1795
* Resolves #831
* Closes #1069
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2025-05-31 22:41:36 -07:00 |
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ds5678
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9cdc240858
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Replace Path.Combine with Path.Join
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2024-12-04 09:47:56 -08:00 |
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ds5678
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28c51bc780
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Move export code out of AssetRipper.Assets
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2024-05-23 15:16:35 -07:00 |
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Jeremy Pritts
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86923fa05c
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NuGet bump
* Support newer Unity versions
* Resolve issues with breaking AssetRipper.Primitives changes
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2023-12-23 02:23:42 -05:00 |
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Jeremy Pritts
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3509ddd1c3
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2023 support
* Resolves #917
* Resolves #1023
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2023-10-14 12:27:15 -04:00 |
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Jeremy Pritts
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9e4c64e60b
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Fix bug in da746ed1de8d4f630ee61a4aea2e7002c3bb82d4
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2023-07-20 23:11:34 -04:00 |
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Jeremy Pritts
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da746ed1de
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Don't throw if BuildSettings doesn't have enough scenes
* Related: #676
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2023-07-20 13:37:43 -04:00 |
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Jeremy Pritts
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4a74c87e1d
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Explicit Usings
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2023-04-23 12:23:59 -04:00 |
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Jeremy Pritts
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6e45e71f3c
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Move projects into a subfolder
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2023-01-14 11:31:39 -05:00 |
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