ds5678
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8429911c25
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Handle failed file loading
* Closes #1208
* Related: #1403
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2024-08-11 11:17:30 -07:00 |
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ds5678
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f423c9ed7a
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Use memory stream for larger decompression sizes in asset bundles
* Resolves #1120
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2024-02-28 00:22:27 -05:00 |
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ds5678
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03528260c7
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Replace uses of BitConverter with BinaryPrimitives
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2024-01-13 09:03:20 -05:00 |
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Jeremy Pritts
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7a9f598204
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Check for negative size before array allocation
* Related: #1143
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2023-12-25 12:50:33 -05:00 |
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Razmoth
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b126333d49
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Implement Zstd support (#1125)
* Implement `Zstd` support.
* Implement requested changes
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2023-12-09 03:26:39 -05:00 |
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Jeremy Pritts
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7f38a9548d
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Separate Lzham into its own throw method
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2023-12-08 17:29:39 -05:00 |
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Jeremy Pritts
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43f0bf58a9
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Update error messages for failed decompression
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2023-12-08 17:11:42 -05:00 |
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Jeremy Pritts
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277da8e051
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Small performance improvements
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2023-11-13 18:00:27 -05:00 |
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Jeremy Pritts
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ceea3684ff
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Use UnsupportedBundleDecompression in BundleFileBlockReader
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2023-11-12 11:42:16 -05:00 |
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Jeremy Pritts
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26c68441f6
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Fix some nullable warnings
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2023-10-25 23:46:20 -04:00 |
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Jeremy Pritts
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d50ee0995e
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More specific exception for unsupported bundle decompression
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2023-09-04 23:58:15 -04:00 |
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Jeremy Pritts
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086eb3f5ff
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Resolve #881
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2023-07-02 14:10:37 -04:00 |
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Jeremy Pritts
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ebde2d2a04
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Better exceptions for failed decompression
* Related: #818
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2023-04-30 22:19:06 -04:00 |
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Jeremy Pritts
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4a74c87e1d
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Explicit Usings
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2023-04-23 12:23:59 -04:00 |
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Jeremy Pritts
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8cbfae71ca
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Fix bug in d700215e956f2fb9a0ba89c45e3e70aaad9f3e62
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2023-03-27 22:57:43 -04:00 |
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Jeremy Pritts
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d700215e95
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Improved immutability
* Use static abstract in IEndianReadable
* Make UnityGUID readonly
* Fix AssetRipper.IO.Files.SourceGenerator
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2023-03-20 03:15:22 -04:00 |
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Jeremy Pritts
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6e45e71f3c
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Move projects into a subfolder
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2023-01-14 11:31:39 -05:00 |
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