ds5678
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4529fc218e
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Improve Switch deswizzling
Resolves #2001
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2025-11-26 23:47:40 -08:00 |
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ds5678
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b328be9ec6
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Use BinaryPrimitives instead of BitConverter
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2025-10-09 16:45:07 -07:00 |
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Raytwo
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4cccff3d5a
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Implement texture unswizzling for Switch platform (#1948)
* Experimental unswizzling port
* Remove unused helper
* Fix wrong field usage
* Remove unused methods
* Properly check for swizzling
* Update Source/AssetRipper.SourceGenerated.Extensions/SwitchSwizzle.cs
Co-authored-by: Jeremy Pritts <49847914+ds5678@users.noreply.github.com>
* Update Source/AssetRipper.SourceGenerated.Extensions/SwitchSwizzle.cs
Co-authored-by: Jeremy Pritts <49847914+ds5678@users.noreply.github.com>
* Inline IsSwitchSwizzled
* Rename boolean for clarity
* Turn SwitchSwizzle into a static class
* Return on unsupported format
* Fix nullable accesses
* Apply recommended change
* Update Source/AssetRipper.SourceGenerated.Extensions/SwitchSwizzle.cs
Co-authored-by: Jeremy Pritts <49847914+ds5678@users.noreply.github.com>
---------
Co-authored-by: Jeremy Pritts <49847914+ds5678@users.noreply.github.com>
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2025-09-30 16:03:07 -07:00 |
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Jeremy Pritts
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81adf771e1
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Handle zero complete image size (#1801)
* Handle complete image size == 0
* Add documentation, use extension, and fix xbox 360 issue
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2025-05-31 19:28:51 -07:00 |
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Jeremy Pritts
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6e45e71f3c
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Move projects into a subfolder
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2023-01-14 11:31:39 -05:00 |
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