ds5678
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b08d463572
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Ensure compressed meshes are exported
* Resolves #1806
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2025-06-11 02:49:11 -07:00 |
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ds5678
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4bf981f2bf
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Improve packed float vector unpacking
* Resolves #1768
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2025-05-28 21:30:16 -07:00 |
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ds5678
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e57025f36f
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Fix GLB mesh export on Unity 3
* Resolves #1759
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2025-04-29 00:12:24 -07:00 |
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ds5678
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2b05a584a3
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Implement VertexDataBlob
* Resolves #1455
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2024-12-08 10:12:01 -08:00 |
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ds5678
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03528260c7
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Replace uses of BitConverter with BinaryPrimitives
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2024-01-13 09:03:20 -05:00 |
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Jeremy Pritts
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e272e6f9df
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Replace uses of AssetReader with EndianSpanReader
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2023-11-06 23:01:33 -05:00 |
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Jeremy Pritts
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3509ddd1c3
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2023 support
* Resolves #917
* Resolves #1023
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2023-10-14 12:27:15 -04:00 |
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Jeremy Pritts
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1d8165d904
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Support 16 bit indices in static mesh separation
* Resolves #659
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2023-09-19 19:02:03 -04:00 |
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Jeremy Pritts
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ad51684aaf
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Cleanup SubMeshExtensions
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2023-09-09 12:02:41 -04:00 |
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Jeremy Pritts
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b85451a542
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Update source generated dll
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2023-06-03 16:40:24 -04:00 |
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Jeremy Pritts
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6e45e71f3c
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Move projects into a subfolder
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2023-01-14 11:31:39 -05:00 |
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