ds5678
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0d994ae697
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Fix max file name length
* Resolves #1372
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2024-06-29 16:03:00 -07:00 |
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Jeremy Pritts
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aa83fb0e2a
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Remove unnecessary nuget references
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2023-12-11 02:05:45 -05:00 |
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Jeremy Pritts
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a6de257a0f
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Fix build error
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2023-11-06 23:05:52 -05:00 |
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Jeremy Pritts
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675ba740d2
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NuGet bump
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2023-11-05 21:46:32 -05:00 |
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Jeremy Pritts
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cfdd3fb1a4
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Fix issue with precomputed crc field hashes
* They incorrectly used crc28, but should have used crc32.
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2023-10-15 13:24:44 -04:00 |
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Jeremy Pritts
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3509ddd1c3
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2023 support
* Resolves #917
* Resolves #1023
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2023-10-14 12:27:15 -04:00 |
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Jeremy Pritts
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2e697a5891
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Build to 0Bins instead of Bins
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2023-08-08 11:20:23 -04:00 |
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Jeremy Pritts
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f744f41cb0
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Export json files in RawTextureExtractor
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2023-08-05 12:10:57 -04:00 |
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Jeremy Pritts
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c90d8fb6e4
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Remove most uses of IHasNameString.NameString
* Add INamed
* Related: #917
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2023-07-25 12:36:16 -04:00 |
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Jeremy Pritts
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b167f9d8a5
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Update source gen dll
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2023-07-12 16:36:40 -04:00 |
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Jeremy Pritts
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1d5849a5b3
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Update source generated dll
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2023-06-15 11:15:42 -04:00 |
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Jeremy Pritts
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13e92b9421
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Read MonoBehaviour Structures just in time
* Cleaner code for asset reading
* Files can be loaded in any order now
* Resolves a major bug where structures weren't getting read
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2023-04-06 00:38:57 -04:00 |
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Jeremy Pritts
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10628e0fc9
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Span reading. Resolves #693
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2023-03-27 22:59:47 -04:00 |
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Jeremy Pritts
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6045b846f2
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Refactor reading, writing, and yaml export:
* Pull up release and editor methods
* Change universal methods into extensions
* Remove Version, Platform, and Flags from AssetReader and AssetWriter
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2023-03-24 22:11:02 -04:00 |
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Jeremy Pritts
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6e45e71f3c
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Move projects into a subfolder
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2023-01-14 11:31:39 -05:00 |
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