ds5678
0d60120c08
Update to AsmResolver 6 beta 4
2025-09-13 15:26:51 -07:00
Jeremy Pritts
85172b7393
File system improvements ( #1936 )
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* WIP file system improvements
* Switch to a hierarchial virtual file system
* EnumerateFiles and EnumerateDirectories
* Change import code to use FileSystem
* Use FileSystem when loading assemblies
* Use FileSystem in MonoManager initialization
* Remove set method for PlatformGameStructure::RootPath
* Renaming cleanup
2025-09-13 15:17:41 -07:00
ds5678
7b1c20c1f3
File scoped namespaces
2025-06-23 11:42:47 -07:00
ds5678
c079a77862
Handle files of the same name
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* Resolves #838
2024-08-17 10:15:26 -07:00
ds5678
7f70753ab6
Custom IGameInitializer implementation
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* Support changing Unity version
* Support engine asset injection
* Resolves #696
* Resolves #1271
2024-04-20 16:48:12 -07:00
ds5678
d67e8c97ef
Implement IGameInitializer
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* Related: #1271
2024-04-20 09:44:18 -07:00
ds5678
5793ce88b0
Refactor settings to use data storage
2024-02-19 12:40:45 -05:00
Jeremy Pritts
c0179b096a
Improve Collection Resolution
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* Resolves #984
2023-08-18 17:06:27 -04:00
Jeremy Pritts
d7840837d6
CoreConfiguration.DefaultVersion
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* Related: #252
2023-07-20 17:43:07 -04:00
Jeremy Pritts
a54cae1e35
GameBundle refactor:
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* InitializeFromPaths => FromPaths
* Set up backend support for stripped version specification (#252 )
* Move IDependencyProvider and IResourceProvider
2023-07-20 17:24:06 -04:00
Jeremy Pritts
6cb571afe0
Big refactor:
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* Sort and remove usings
* Change AssetRipper.Import namespaces
* Delete some utility classes
2023-05-23 09:28:57 -04:00