21 Commits

Author SHA1 Message Date
ds5678
d8a5557478 Convert FileSystem::GetUniqueName into an instance method
Related: #1581
2025-09-21 00:19:04 -07:00
Jeremy Pritts
85172b7393
File system improvements (#1936)
* WIP file system improvements

* Switch to a hierarchial virtual file system

* EnumerateFiles and EnumerateDirectories

* Change import code to use FileSystem

* Use FileSystem when loading assemblies

* Use FileSystem in MonoManager initialization

* Remove set method for PlatformGameStructure::RootPath

* Renaming cleanup
2025-09-13 15:17:41 -07:00
ds5678
7b1c20c1f3 File scoped namespaces 2025-06-23 11:42:47 -07:00
Jeremy Pritts
81adf771e1
Handle zero complete image size (#1801)
* Handle complete image size == 0

* Add documentation, use extension, and fix xbox 360 issue
2025-05-31 19:28:51 -07:00
ds5678
6dce1c375c Abstract File System Access During Export
* Resolves #665
2024-12-05 21:39:52 -08:00
ds5678
9cdc240858 Replace Path.Combine with Path.Join 2024-12-04 09:47:56 -08:00
ds5678
0d994ae697 Fix max file name length
* Resolves #1372
2024-06-29 16:03:00 -07:00
Jeremy Pritts
aa83fb0e2a Remove unnecessary nuget references 2023-12-11 02:05:45 -05:00
Jeremy Pritts
a6de257a0f Fix build error 2023-11-06 23:05:52 -05:00
Jeremy Pritts
675ba740d2 NuGet bump 2023-11-05 21:46:32 -05:00
Jeremy Pritts
cfdd3fb1a4 Fix issue with precomputed crc field hashes
* They incorrectly used crc28, but should have used crc32.
2023-10-15 13:24:44 -04:00
Jeremy Pritts
3509ddd1c3 2023 support
* Resolves #917
* Resolves #1023
2023-10-14 12:27:15 -04:00
Jeremy Pritts
2e697a5891 Build to 0Bins instead of Bins 2023-08-08 11:20:23 -04:00
Jeremy Pritts
f744f41cb0 Export json files in RawTextureExtractor 2023-08-05 12:10:57 -04:00
Jeremy Pritts
c90d8fb6e4 Remove most uses of IHasNameString.NameString
* Add INamed
* Related: #917
2023-07-25 12:36:16 -04:00
Jeremy Pritts
b167f9d8a5 Update source gen dll 2023-07-12 16:36:40 -04:00
Jeremy Pritts
1d5849a5b3 Update source generated dll 2023-06-15 11:15:42 -04:00
Jeremy Pritts
13e92b9421 Read MonoBehaviour Structures just in time
* Cleaner code for asset reading
* Files can be loaded in any order now
* Resolves a major bug where structures weren't getting read
2023-04-06 00:38:57 -04:00
Jeremy Pritts
10628e0fc9 Span reading. Resolves #693 2023-03-27 22:59:47 -04:00
Jeremy Pritts
6045b846f2 Refactor reading, writing, and yaml export:
* Pull up release and editor methods
* Change universal methods into extensions
* Remove Version, Platform, and Flags from AssetReader and AssetWriter
2023-03-24 22:11:02 -04:00
Jeremy Pritts
6e45e71f3c Move projects into a subfolder 2023-01-14 11:31:39 -05:00