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bump version and update roadmap
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@ -11,4 +11,5 @@ bin
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**/build/
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.vscode
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*.blend1
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launchSettings.json
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launchSettings.json
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AssetRipper.SourceGenerated.xml
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@ -12,7 +12,7 @@
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public const string Author = "ds5678";
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public const string CopyRight = "Copyright © 2022";
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public const string Version = "0.1.9.9";
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public const string Version = "0.2.0.0";
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public const string TranslationURL = "https://weblate.samboy.dev/engage/assetripper/";
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public const string WebsiteURL = "https://assetripper.github.io/AssetRipper";
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@ -1,18 +1,17 @@
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# Development Roadmap
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## 0.2.0.0
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* Convert exporters to the new system
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* Animator Controller exporter
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* Animation Clip exporter
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## 0.2.0.1
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* Fix the inevitable bugs that pop up
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* Bug fixing
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* TextureImporter Yaml
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* Any other bugs that pop up
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* Mesh export - STL, OBJ, FBX, PLY, GLB
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* Convert Unified Exporter to the new system
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* Convert GLB Exporter to the new system
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* Use nuget package
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## 0.2.1.0
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This release will be primarily focused on cleaning up and refactoring the project.
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* Convert exporters to the new system
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* Mesh exporters
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* Cleanup legacy code
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* Move documentation on legacy code to a suitable home
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* Remove the `Classes` and `Converters` namespaces
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