Allow mipped textures in SwitchSwizzle

This commit is contained in:
ds5678 2025-11-27 22:03:57 -08:00
parent cdf4f3f24d
commit 063aa46094

View File

@ -34,8 +34,7 @@ public static class SwitchSwizzle
public static byte[] Unswizzle(ITexture2D texture, byte[] data)
{
// Just in case
if (texture.Mips || texture.ImageCount_C28 != 1)
if (texture.ImageCount_C28 != 1)
{
return data;
}